A friend of mine worked on the Jumbotron production crew for the UT-USC basketball game this weekend. He says UT uses about 25 or 30 people (camera ops, engineers, grips, replay techs, music, directors, producers, etc.) to produce the audio/video for the fans, and everything is choreographed. The band is even cued when to start/stop playing, and the PA announcer is told when to introduce players pre-game (Chirs Lofton in 5...4...3...2...1). Nothing is left to chance.
I only bring this up because most of us agree that our game a/v production (basketball and football) absolutely sucks, and from what I've read, this past weekend's halftime presentation was no exception. Does anyone know how many people MSU has on a gameday production crew and how prepared they are? Clearly the answers are "not enough" and "not very", but hopefully someone with first hand knowledge can answer the question.
I realize gameday a/v for the fans probably isn't a top priority for the University, but damn...a little effort goes a long way.
I only bring this up because most of us agree that our game a/v production (basketball and football) absolutely sucks, and from what I've read, this past weekend's halftime presentation was no exception. Does anyone know how many people MSU has on a gameday production crew and how prepared they are? Clearly the answers are "not enough" and "not very", but hopefully someone with first hand knowledge can answer the question.
I realize gameday a/v for the fans probably isn't a top priority for the University, but damn...a little effort goes a long way.