@GregPickel -- I wanted to take some time to reflect on your question, and also to discuss it with some refs.
My concern, and the issue I've heard raised by several refs, is that these changes are going to make it more difficult (read as less fun, more disheartening, etc.) for wrestlers that are not elite, especially when they are facing good wrestlers.
In the current scoring, if someone is taken down, and put in near fall a good bit of time, that's 5 points for the opponent. That's a lot of points, but it's not a major, and it's not close to a tech fall. With the new scoring, that would be 7 points, which is really close to a major, and almost half-way to a TF. The better wrestlers are schooled at when they can't get a pin with a particular move, to release it, switch to a different move, and attain more NF points. In the old system, that would be 2 + 3 + 3 for 8 points, whereas in the new system it would be 3 + 4 + 4 for 11 points.
I like the changes to the edge, as it will make it easier for refs, and also allow for more NF points and possibly more pins. But again, it's the better wrestlers that will be benefiting from this.
The changes give a premium to TDs and to NF points, which from a spectator standpoint is probably not a bad thing (I think; not sure). But there's something to be said for the current system where an esc is half the value of a TD, where a reversal is the same value as a TD, and NF is capped at 3 points (unless the top wrestler releases the hold, and switches to a different hold). Defensive wrestlers and scramblers are generally at a disadvantage, but the current system enables them to manage the match, and stay competitive until the end, where they can hope for a late tactical move to gain the victory. Now they're more likely going to need a lot of luck and some haymakers to get a win.
So to specifically answer your question:
1. for wrestlers -- it's a mixed bag. The better wrestlers will benefit from the change, and the better teams will be even more dominant. The less advanced wrestlers might enjoy the changes when facing similar opponents (hard to say), but will dislike the changes when facing tough competition
2. for officials -- we just enforce the rules as written. They'll be some confusion with the points for TDs and for NF, as many of us have years/decades of habits to change. The college refs I've spoken to indicated that the change in college for TDs wasn't hard for them to get used to you, and many of them ref both college and HS, so they had to differentiate between the two when awarding TD points. The boundary change will be very good for refs. The NF change is probably a mixed bag. Currently it's 2 points if held for 2 sec, and 3 points if held for 5 sec. That seems simple enough, but we get a lot of complaints as it is when we give a swipe, and another swipe (interrupted), and don't award any NF points as it wasn't a continuous 2 sec, and also complaints when we give 4 (or even start the 5th) swipes, but only award 2 points (criteria not held for 5 continuous seconds). Now there are 3 options (2, 3, or 4 points) to award for NF, so we'll probably get even more complaints no matter what we do.
3. for fans -- this is the toughest one for me to evaluate, as we (as refs) do our best to tune them out, and in HS matches they are usually some distance from the mat. Youth matches (which usually adopt the same rules used for HS) is where we hear the fans the most, as they are frequently sitting right on the edge of the mat. I'm really not sure how fans will react to the changes