Scouting Report
Approved · Aug 31, 2026Overall grade
- 0-49Undetermined
- 50-59D-III / Dev
- 60-69D-II / NAIA
- 70-74FCS
- 75-84Group of 5
- 85-89Power 4
- 90-94Blue Chip
- 95-100Elite / Top 100
A budding ball carrier with interesting measureables. The 6-foot, 200-pound rising Junior is a warrior in the weight room and reportedly runs a 4.5 40. Both his brawn and his burst are visible on tape. Even though he plays for a program that hasn't had a winning record in over a decade, he's a clear bright spot. He is crucial to his team’s game plan due to his ability to run between the tackles, catch passes out of the backfield, block, and help spread out opponents. Contact balance is easily the best part of his profile. Though not a punisher…
Top Attributes
*Contact Balance *Deceleration *Vision and Expertise with Zone Scheme *Power and Strong Contact Balance
Areas to Develop
*Proactive Physicality *Lateral quickness *Additional Explosiveness
Film Review Notes
Rising Junior Running back -- 6-foot, 200-pounder reported to run a 4.5 40-yard dash. Solid in the weight room, and that translates to a hard-running style. A budding ball carrier with good strength, contact balance, and chunk play capacity. Speed is adequate but a step or two below elite status. Outside zone scheme. Knows when to get north and turn on the jets. A knack for finding the hole. Not overly comfortable racing to the sideline or working laterally. Nice deceleration/acceleration on downfield cuts. Tough to bring down one-on-one. Few examples of delivering punishing pop, but doesn't get knocked back. Moves forward consistently. A clear nimbleness to his game, paired with his power-rushing style. Can glide, cut, spin, and tightrope to manufacture extra room to run and add hidden yardage to attempts. Some pass-catching work in the flat. Soft hands and can potentially be a hassle to linebackers.
Graded Skills
0–10 Scale
- 8.6Size
- 8.3Instincts/vision
- 7.5Burst/acceleration
- 7.3Change of direction
- 7.8Top-end speed
- 7.7Footwork
- 8.6Inside run
- 7.8Outside run
- 8.3Physicality/tackle breaking
- 7.4Pass catching


